Roberta Williams’ King’s Quest series of adventure games were a defining part of my childhood. King’s Quest VI, especially, holds a hugely special place in my heart, it’s still one of my top favorite games of all time. Once I started drawing Fox and my characters in the Land of the Green Isles, I got a bit carried away and wanted to make this comic special!
Early adventure games are notorious for having very little hand-holding, and puzzles that can really challenge your creative problem-solving skills.
“THROW THE BRICK AT IT!”
I played Police Quest as a kid.
Roberta Williams’ King’s Quest series of adventure games were a defining part of my childhood. King’s Quest VI, especially, holds a hugely special place in my heart, it’s still one of my top favorite games of all time. Once I started drawing Fox and my characters in the Land of the Green Isles, I got a bit carried away and wanted to make this comic special!
Early adventure games are notorious for having very little hand-holding, and puzzles that can really challenge your creative problem-solving skills.